Intel sharpens competitive edge in PC gaming with ‘Killer’ low-latency Wi-Fi chipsets


By Claus Hetting, Wi-Fi NOW CEO & Chairman
The market for high-end bet on connectivity is promptly becoming one of the Wi-Fi diligence ’ s most lucrative and most heatedly contested. Wi-Fi chipset leader Intel is now incorporating ‘ Killer ’ Wi-Fi prioritisation and multi-network connectivity engineering – acquired through Intel ’ mho purchase of Rivet Networks in May of survive year – into its family of Wi-Fi chipsets for PCs. The ‘ Intel Killer ’ Wi-Fi chipset family delivers 60-70 % lower latency for on-line gaming even during heavy Wi-Fi contention and multiple coincident streams of non-gaming traffic, Intel says .
The conflict for the sentiments of the on-line personal computer game is heating up : multiple Wi-Fi chipset vendors are working hard to introduce engineering that will finally lay to rest what hard-line gamers abhor more than anything else, namely rotational latency and jitter that wrecks the breadth-of-a-hair responsiveness required for competitive gambling. Intel ’ second recently introduced ‘ Killer ’ family of Wi-Fi 6E chips delivers a big reduction in rotational latency and jitter by application of a twist Wi-Fi dealings mailboat prioritisation engine – and more .

“ Wi-Fi is a real differentiator for vendors of gaming notebooks, and our Killer platform delivers not just speed but the connection stability that gamers want. For case : Using the Intel Killer™ prioritisation engine, screen show we ’ ra able to reduce reaction time for model for a game such as Fortnite from 158 to 47 milliseconds ( pings ) – even with solid coincident traffic running in the backdrop, ” says Bob Grim, Director Wireless Connectivity Group at Intel. Intel ’ s Killer Wi-Fi 6E feature engineering was acquired through Intel ’ south purchase of Rivet Networks in May of 2020.

Intel says that Killer prioritisation besides reduces reaction time by more than 90 % in the case of Zoom video recording calls and more often than not completely does away with frame freezes during video stream .
Intel ’ s Killer solution comprises three components : A Wi-Fi traffic packet prioritisation engine that identifies thousands of games, applications, and websites, and prioritises gaming packets – without dropping them – for better throughput and lower latency. The second part is an intelligence locomotive that analyses best available networks and radio receiver bands, then dynamically moves the connection to the best radio receiver band within the lapp SSID – or alternatively suggests a better a better SSID on a unlike AP, Intel says. All of this can be viewed and managed on a Killer splashboard ( see above ) .

Intel® Double Connect Technology for more stability

For respective years a third part – the Killer™ Double Shot Pro feature – has enabled gamers to use both Ethernet and Wi-Fi connectivity to allow a single application – for exemplar a bet on – to use both Ethernet and Wi-Fi at the lapp clock while allocating ( prioritising ) gaming dealings to the fastest available path. The DoubleShot Pro feature however does require that Intel Killer gigabit Ethernet chips are incorporated into the personal computer product.


Intel ’ s Killer engineering has since the end of last year been available in the form of the 2×2 MIMO Wi-Fi 6E-capable AX1675 translation – which delivers speeds approaching 2 Gbps – arsenic well as the Wi-Fi 6-capable AX1650 translation .
nowadays hera comes more great technology for Wi-Fi users to get excited about : New Intel ‘ Double Connect Technology ’ is now included in Intel ’ s top-of-the-line Killer AX1690 Wi-Fi 6E chip. double Connect Technology allows a notebook personal computer equipped with a Killer wireless card to connect to Wi-Fi using two radios simultaneously operating on the 2.4 GHz and either the 5 GHz or 6 GHz band, respectively .
The AX1690 – the newest of the Killer 2×2 MIMO products – delivers about 3 Gbps of theoretical extremum Wi-Fi connect speeds to the device. The high throughput rate comes in handy for exemplar for speeding up massive game charge downloads, Intel says.

meanwhile the two coincident connections provide even better connection stability and low-latency performance. “ Intel Double Connect Technology for exemplar allows gaming traffic to run over 6 GHz or 5 GHz while relegating all early applications to 2.4 GHz. And of path respective more 160 MHz channels are available on the 6 GHz dance band, ” says Bob Grim .
For all the details besides see Intel ’ s web site hera .
/Claus .

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