bBackgroundAOEnable [edit ]
bBackgroundAOEnable toggles using HBAO+ on the background part of the trope. It is recommended to remain enable ( 1 ).
Default is 1 .
bBackgroundAOEnable=(0,1)
bBlurEnable [edit ]
bBlurEnable toggles blurring on the backdrop related to HBAO+. This blur is actually quite across-the-board, and recommended to be disabled ( set to 0 ) .
Default is 1. Recommended is 0 .
bBlurEnable=(0,1)
bBlurSharpnessProfileEnable [edit ]
bBlurSharpnessProfileEnable toggles some edge related to HBAO+ that seems to give a minuscule amount of excess astuteness to the shadows, largely to combat the blur that is added with bBlurEnable. It is recommended to leave this disabled ( 0 ) and plainly turn the blur off ( bBlurEnable=0 ). Default is 0 .
bBlurSharpnessProfileEnable=(0,1)
bDepthThresholdEnable [edit ]
bDepthThresholdEnable toggle a astuteness threshold on HBAO+. If enabled, HBAO+ will entirely be applied intensively to the distance that fDepthThresholdMaxViewDepth is set. It besides enables some relative focus according to fDepthThresholdSharpness. It is recommended to be disabled ( 0 ) .
Default is 0 .
bDepthThresholdEnable=(0,1)
bEnable [edit ]
bEnable toggles the use of NVIDIA Horizon-Based Ambient Occlusion Plus ( HBAO+ ) engineering. subject upon :
- bSAOEnable=1 under [Display]
(No ambient occlusion) bSAOEnable=0 ( No ambient occlusion )
(Recommended HBAO+) bSAOEnable=1 and NVHBAO bEnable=1 ( Recommended HBAO+ )
Default is 0 .
bEnable=(0,1)
fBackgroundAOViewDepth [edit ]
fBackgroundAOViewDepth sets the setting HBAO+ view depth. The far this is, the less shadowing there tends to be. The short this is, the less depth there tends to be. dependent upon :
- bBackgroundAOEnable=1
Default is 750.0000 .
fBackgroundAOViewDepth=(...,-0.0001,0,0.0001,...)
fBias [edit ]
fBias sets the HBAO+ bias .
Default is 0.1000 .
fBias=(...,-0.0001,0,0.0001,...)
fBlurSharpness [edit ]
fBlurSharpness sets the amount of sharpening to apply on top of the the HBAO+ blur. Just disable the confuse ( bBlurEnable=0 ) so you do not need to sharpen the visualize. Default is 16.0000 .
fBlurSharpness=(...,-0.0001,0,0.0001,...)
fBlurSharpnessProfileBackgroundViewDepth [edit ]
fBlurSharpnessProfileBackgroundViewDepth sets the background view depth of the HBAO+ blur-sharpening routine. Just disable the blur ( bBlurEnable=0 ) so you do not need to sharpen the trope. Default is 1.0000 .
fBlurSharpnessProfileBackgroundViewDepth=(...,-0.0001,0,0.0001,...)
fBlurSharpnessProfileForegroundSharpnessScale [edit ]
fBlurSharpnessProfileForegroundSharpnessScale sets the asperity scale on the foreground of the HBAO+ blur-sharpening act. Just disable the blur ( bBlurEnable=0 ) so you do not need to sharpen the persona. Default is 4.0000 .
fBlurSharpnessProfileForegroundSharpnessScale=(...,-0.0001,0,0.0001,...)
fBlurSharpnessProfileForegroundViewDepth [edit ]
fBlurSharpnessProfileForegroundViewDepth sets the foreground opinion depth of the HBAO+ blur-sharpening act. Just disable the blur ( bBlurEnable=0 ) so you do not need to sharpen the persona. Default is 0.0000 .
fBlurSharpnessProfileForegroundViewDepth=(...,-0.0001,0,0.0001,...)
fCoarseAO [edit ]
fCoarseAO sets the come of coarse AO is applied in HBAO+ .
Default is 1.0000 .
fCoarseAO=(...,-0.0001,0,0.0001,...)
fDepthThresholdMaxViewDepth [edit ]
fDepthThresholdMaxViewDepth sets the maximum view depth of HBAO+ if the depth threshold is enabled ( bDepthThresholdEnable=1 ) .
pendent upon :
- bDepthThresholdEnable=1
Default is 500.0000 .
fDepthThresholdMaxViewDepth=(...,-0.0001,0,0.0001,...)
fDepthThresholdSharpness [edit ]
fDepthThresholdSharpness sets the sum of sharpening to apply to extend the depth when the depth threshold is enabled ( bDepthThresholdEnable=1 ). dependent upon :
- bDepthThresholdEnable=1
Default is 100.0000 .
fDepthThresholdSharpness=(...,-0.0001,0,0.0001,...)
fDetailAO [edit ]
fDetailAO affects the contingent of HBAO+. It appears increasing it improves the quality subtly .
Default is 0.6500 .
fDetailAO=(...,-0.0001,0,0.0001,...)
fPowerExponent [edit ]
fPowerExponent intensifies the HBAO+ .
Default is 2.5000 .
fPowerExponent=(...,-0.0001,0,0.0001,...)
fRadius [edit ]
fRadius adjusts the radius of HBAO+ .
Default is 0.6500 .
fRadius=(...,-0.0001,0,0.0001,...)
iBlurRadiusEnum [edit ]
iBlurRadiusEnum affects the blur when bBlurEnable is set to 1. It reduces the blur subtly if changed to 0. dependent upon :
- bBlurEnable=1
Default is 1 .
iBlurRadiusEnum=(0,1)
iDepthClampModeEnum [edit ]
iDepthClampModeEnum affects depth in HBAO+. It seems to reduce depth if increased to 1. It is recommended to leave it at 0 .
Default is 0 .
iDepthClampModeEnum=(0,1)