Guide:Fallout4Prefs INI/NVHBAO – Step Mods

bBackgroundAOEnable [edit ]

bBackgroundAOEnable toggles using HBAO+ on the background part of the trope. It is recommended to remain enable ( 1 ).

Default is 1 .

bBackgroundAOEnable=(0,1)

bBlurEnable [edit ]

bBlurEnable toggles blurring on the backdrop related to HBAO+. This blur is actually quite across-the-board, and recommended to be disabled ( set to 0 ) .

Default is 1. Recommended is 0 .

bBlurEnable=(0,1)

bBlurSharpnessProfileEnable [edit ]

bBlurSharpnessProfileEnable toggles some edge related to HBAO+ that seems to give a minuscule amount of excess astuteness to the shadows, largely to combat the blur that is added with bBlurEnable. It is recommended to leave this disabled ( 0 ) and plainly turn the blur off ( bBlurEnable=0 ). Default is 0 .

bBlurSharpnessProfileEnable=(0,1)

bDepthThresholdEnable [edit ]

bDepthThresholdEnable toggle a astuteness threshold on HBAO+. If enabled, HBAO+ will entirely be applied intensively to the distance that fDepthThresholdMaxViewDepth is set. It besides enables some relative focus according to fDepthThresholdSharpness. It is recommended to be disabled ( 0 ) .

Default is 0 .

bDepthThresholdEnable=(0,1)

bEnable [edit ]

bEnable toggles the use of NVIDIA Horizon-Based Ambient Occlusion Plus ( HBAO+ ) engineering. subject upon :

  • bSAOEnable=1 under [Display]

bSAOEnable=0 (No ambient occlusion)
(No ambient occlusion) bSAOEnable=0 ( No ambient occlusion )bSAOEnable=1 and NVHBAO bEnable=1 (Recommended HBAO+)
(Recommended HBAO+) bSAOEnable=1 and NVHBAO bEnable=1 ( Recommended HBAO+ )
Default is 0 .

bEnable=(0,1)

fBackgroundAOViewDepth [edit ]

fBackgroundAOViewDepth sets the setting HBAO+ view depth. The far this is, the less shadowing there tends to be. The short this is, the less depth there tends to be. dependent upon :

  • bBackgroundAOEnable=1

Default is 750.0000 .

fBackgroundAOViewDepth=(...,-0.0001,0,0.0001,...)

fBias [edit ]

fBias sets the HBAO+ bias .

Default is 0.1000 .

fBias=(...,-0.0001,0,0.0001,...)

fBlurSharpness [edit ]

fBlurSharpness sets the amount of sharpening to apply on top of the the HBAO+ blur. Just disable the confuse ( bBlurEnable=0 ) so you do not need to sharpen the visualize. Default is 16.0000 .

fBlurSharpness=(...,-0.0001,0,0.0001,...)

fBlurSharpnessProfileBackgroundViewDepth [edit ]

fBlurSharpnessProfileBackgroundViewDepth sets the background view depth of the HBAO+ blur-sharpening routine. Just disable the blur ( bBlurEnable=0 ) so you do not need to sharpen the trope. Default is 1.0000 .

fBlurSharpnessProfileBackgroundViewDepth=(...,-0.0001,0,0.0001,...)

fBlurSharpnessProfileForegroundSharpnessScale [edit ]

fBlurSharpnessProfileForegroundSharpnessScale sets the asperity scale on the foreground of the HBAO+ blur-sharpening act. Just disable the blur ( bBlurEnable=0 ) so you do not need to sharpen the persona. Default is 4.0000 .

fBlurSharpnessProfileForegroundSharpnessScale=(...,-0.0001,0,0.0001,...)

fBlurSharpnessProfileForegroundViewDepth [edit ]

fBlurSharpnessProfileForegroundViewDepth sets the foreground opinion depth of the HBAO+ blur-sharpening act. Just disable the blur ( bBlurEnable=0 ) so you do not need to sharpen the persona. Default is 0.0000 .

fBlurSharpnessProfileForegroundViewDepth=(...,-0.0001,0,0.0001,...)

fCoarseAO [edit ]

fCoarseAO sets the come of coarse AO is applied in HBAO+ .

Default is 1.0000 .

fCoarseAO=(...,-0.0001,0,0.0001,...)

fDepthThresholdMaxViewDepth [edit ]

fDepthThresholdMaxViewDepth sets the maximum view depth of HBAO+ if the depth threshold is enabled ( bDepthThresholdEnable=1 ) .

pendent upon :

  • bDepthThresholdEnable=1

Default is 500.0000 .

fDepthThresholdMaxViewDepth=(...,-0.0001,0,0.0001,...)

fDepthThresholdSharpness [edit ]

fDepthThresholdSharpness sets the sum of sharpening to apply to extend the depth when the depth threshold is enabled ( bDepthThresholdEnable=1 ). dependent upon :

  • bDepthThresholdEnable=1

Default is 100.0000 .

fDepthThresholdSharpness=(...,-0.0001,0,0.0001,...)

fDetailAO [edit ]

fDetailAO affects the contingent of HBAO+. It appears increasing it improves the quality subtly .

Default is 0.6500 .

fDetailAO=(...,-0.0001,0,0.0001,...)

fPowerExponent [edit ]

fPowerExponent intensifies the HBAO+ .

Default is 2.5000 .

fPowerExponent=(...,-0.0001,0,0.0001,...)

fRadius [edit ]

fRadius adjusts the radius of HBAO+ .

Default is 0.6500 .

fRadius=(...,-0.0001,0,0.0001,...)

iBlurRadiusEnum [edit ]

iBlurRadiusEnum affects the blur when bBlurEnable is set to 1. It reduces the blur subtly if changed to 0. dependent upon :

  • bBlurEnable=1

Default is 1 .

iBlurRadiusEnum=(0,1)

iDepthClampModeEnum [edit ]

iDepthClampModeEnum affects depth in HBAO+. It seems to reduce depth if increased to 1. It is recommended to leave it at 0 .

Default is 0 .

iDepthClampModeEnum=(0,1)
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